Depending on how you like to play, you can use melee to smash through enemy hordes and leave guns for clearing stragglers, or you can be a long-range fighter who only gets into the thick of things when left without a choice. The idea is "limitless growth," and at the very least, there's a limitless growth of explosions.Įach of the playable Punks has the option to use melee and ranged weapons and swap between the two at will. Flying Wild Hog (makers of Shadow Warrior and Evil West, among others) has always pushed the idea of making you feel powerful at all times, and Space Punks seems to live up to the concept. You kill enemies, earn prizes, and use those to kill bigger enemies. It's an isometric, over-the-head view game that's focused on smashing hordes of enemies. The easiest way to describe Space Punks is, "What if Borderlands and Diablo heavily armed their baby?" The core gameplay has a lot in common with Blizzard's iconic loot-grinding franchise.
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